20070627
First and Second turn of Galaxy Malad
Galaxy Malad started with some difficulties. Of the three players only two players sent in orders. This partly ruined the design of the game. The idea was that with all home planets scattered randomly over the galaxy it would be impossible for a player to determine which planet belonged to which of the other two players. With one player gone, this become immediately visible. The other two players have been good sports and continued playing.
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