The hall of fame has been updated with the results of MostlyHarmless. Some details:
20071024
20071021
Galaxy MostlyHarmless Ends
After 35 turns Galaxy MostlyHarmless ended with a win for DentArthurDent played by Tim Elphick. Congratulations to Tim. MostlyHarmless was a newbie game that started out harmless but turned quite bloody in the end.
For those interested in seeing how the game evolved, the MostlyHarmless web pages now show for each turn, a map with the location and effective industry of all of the planets of each player. (Thanks to some nice code by Ken Weinert).
For those interested in seeing how the game evolved, the MostlyHarmless web pages now show for each turn, a map with the location and effective industry of all of the planets of each player. (Thanks to some nice code by Ken Weinert).
20071015
Saunter started
Galaxy Saunter started. Turn 1 ran yesterday (7 Oct 2007) and all players turned in orders, a good start. Saunter runs with a new version of the GalaxyNG engine. There are two major changes: (1) In this versions players are send their turn reports as an attachment, this should lead to less problems with turn viewers as the turn reports will be less polluted with auto generated headers and footers that mailers and virus scanners add. (2) The engine now does not allow you to upload cargo from other players planets when there is an enforced peace (Pax Galactica).
20071005
CargoXL, the race is on.
The race is on in CargoXL. Only seven more turn to go before it is decided who is the winner of the game. Which will be the one with the highest amount of effective industry. As you can see in the graph above there are atleast three players who have a chance of winning. UPS has been in first place for a long time now, but both Greenstuff and TheVirus are closing in fast. Looks like the last few turns are going to be exciting.
20070801
CargoXL started
CargoXL Started.
The turn 0 reports of CargoXL have been send to the eight players that joined. Now lets see who can populate those planets the fastest and with what strategies the players come up with in a galaxy without working weapons.
The turn 0 reports of CargoXL have been send to the eight players that joined. Now lets see who can populate those planets the fastest and with what strategies the players come up with in a galaxy without working weapons.
20070718
20070711
New GalaxyNG Games Forming
Two new games are forming:
- Galaxy CargoXL. This game is about economy. In this game it is impossible to declare war on your neighbours. The goal develop all your surrounding planets as quickly as possible. Players start with two size 500 planets. The player that achieves the highest effective industry by turn 40 wins the game.
- Galaxy Harmless. This is a newbie game. In this game it is impossible to declare war on your neighbours for the first 30 turns.
More information can be found at SIFAR
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